Name: Super Mario Galaxy
Platform: Wii
Players: 1-2
Developer: Nintendo
The story begins, as most Mario stories begin, with Bowser kidnapping princess Peach. This time around, his actions are much more sinister (you'll see by playing through). You'll start the game in the Toads village. When you start, take a run around for 20 minutes, looking at the beauty of the game. I know I've said this about every reviewed Wii game since Resident Evil 4, however, this time, I'm backed up by so many reviewers it's not funny. Galaxy looks equal to an Xbox 360 game. Anyway, graphics later. Because of Bowser and his baby self, Mario is blasted into space, and ends up being enlisted to find the power stars to run the spaceship of a mysterious women named Roselina. The more stars you get, you'll be able to fly your spaceship to rescue your "special someone". And that's how the latest Mario adventure sets off.

American boxart
The controls are very simple. You press A to jump, point the Wii-mote to collect starbits (resourceful collectible), press B to shoot starbits (Mario with a gun???!?! Not quite), control stick to move him around, Z to crouch. And that's the basics.No awkward combinations, Miyamoto and his gang made this one very easy to get into. You can also use the D pad to change camera angles in some ares, or go into a 3rd person view. In actuality, the camera function is the only real negative in the game. When swimming, the camera sometimes doesn't center exactly where you need it to be. However, this is usually very easy to work around.
Ok, now into the graphics. Look at Twilight Princess. The game looks good, but it's a gamecube port, right? Same with Resident Evil 4. Metroid Prime 3? Was the first step. Perhaps not a big step from Metroid Prime 2, but still, it was the finest example of graphics on Wii. Super Mario Galaxy is not a port of Sunshine. It's new, and it looks excellent. This proves those idiot 3rd parties that say" the Wii doesn't have good graphics, don't blame us" wrong. If Mario and his gang could come into the real world, I believe they would look like they do in the game. Have a look at this shot of Bowser and Mario,and just how amazing it looks:

Admit it. That's great
Some people may wonder about the "2 player" hovering at the start of the topic. Well, you can have a second person use a second Wii-mote, and they can grab starbits for you, and freeze enemies, which makes the game a bit easier, particularly with levels where you're racing and can't aim the Wii-mote forward.
The gameplay has not been sacrificed either. It plays the same that Super Mario 64 played years ago. The game has several different applications which add intuitiveness to the game. Being set in space, Nintendo have been able to introduce many different ideas; my favorite and my least favorite is gravity. Some levels will have you running on the ceiling, dodging goombas, until you reach an electric wall, where you have to jump down to another level and run right-side-up to get past. There are stars you use to launch yourself through space; grapple points which you grab onto in space and spiderman yourself across the galaxy in a bubble. And there's the traditional moving platforms, racing, and of course, Mario's outfits. Two that I will spoil for you are Bee Mario (he dons a bee suit, and can crawl on walls and hover), and invincible Mario (rainbow Mario seen so many times). The toads, goombas, koopas, Petey, Bowser Jr, Peach, Boo's, Kamey. Most of the old characters return, with some new space enemies.
Now, finally, longevity. You need to get sixty stars to get to the final boss (three guesses who), and there are then another sixty to get to finish it completely. And, without spoiling too much, there's more to do after that (a lot to do). This took me a week to get sixty stars, but I took my time looking at the beauty.
Now, overall. This is the greatest game in existence. Shut up Cloudy. OOT may be reviewed better, but this game brings so much to the gaming table. You can tell how much effort was put into this game, just how great it is. Also, a quick note. Mario talks a lot more in this game, but not enough to ruin the experience. I cannot give this anything other than a perfect score. And while I hope that Brawl is good, and I love Metroid, this is the game for Wii. Buy it, love it, play it again and again.
Graphics: Ideal. The same cutesy colors seen from Nintendo for years, and they've never looked better. 10/10
Length: The games not over once you collect all 120 stars. Which takes a while. And you'll play it again. 10/10
Gameplay: Shines through. Without a doubt excellent. Some very minor camera controls, but brilliant controls for the rest of the game 10/10
Overall: 10/10
Hmm... maybe a little biased. Still, this was supposed to be my least favorite of the big 3. Now there's only Brawl to go. Incidentally, it's been revealed that Brawl won't come to Europe before Q3 next year. Which sounds very bad for Australia. Which means a long time until the review for that....
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