Sunday, November 25, 2007

Pokemon Diamond/Pearl Review

Hey, it's only a few months late. I'm from Australia, what do you expect, all our games stuff is late. Anyway, one of Nintendo's most popular series has come to DS properly (screw Dash, Trozei, but not Mystery Dungeon, that was good)back in all it's RPG, gotta catch 'em all glory. Once again, you're a trainer, and you've got to fight your way through the ranks, doing the same thing you were doing 12 years ago. Does this tried and true method bore us, or will this work the same way as Mario and Zelda games, and continue with the same basic principle for years to come? If you said the latter, you know Nintendo very well

Name: Poke'mon Diamond / Poke'mon Pearl
Platform: DS
Players: 4 (and online play)
Developer: Game Freak

Wow, my first real online game. Better do it justice. Now, ever since I was 7, I have been playing Pokemon games. My first game was Pokemon Blue, and my gameboy colour was that special pokemon one that was released at that time. From there, I bought every pokemon game that came into existence. The only ones I don't own are XD, Ranger, Trozei, and Dash. And through all of them, they've had the same basic principle. Catch all the pokemon, or at least, train a team that can kick the other persons butt.

The story goes that you're a 10 year old boy, and in the world of pokemon, that's your coming of age (go back to the first game, it explains this), and it means you can get your very own pocket monster. Your town has a professor of pokemon (in D/P's case, Professor Birch), who gives you your very first pokemon. You also have a rival, who also starts out with a pokemon. And in this version, the professors grandchild gets the last starter. Each pokemon has a different type, like, poison, dragon, grass, etc. All professors in pokemon games have three different types. A water type (in this case, Piplup), a grass type (in this case, turtwig), and a fire type (Chimchar). You pick which one you want (through a battle with a wild pokemon), and it becomes your partner. Which one you start with is very important, and make the game easier or harder. For example, the first gym is a rock gym. Water and Grass pokemon are very effective against rock types; fire types suck. So you have to catch other pokemon to help you if you want to win. And you'll need to level up your pokemon, to give them any real attack advantage.
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From left to right: Turtwig, Chimchar, Piplup. I started with Piplup, because penguins are awesome.

Now, anyone who's played these games before will know what I'm talking about in that last paragraph. New players will be going "what? Gym? battle? catch pokemon? Level up?" Never fear, I shall explain for new players:

Trainer: a pokemon trainer has pokemon friends that he fights with. You will battle against many different trainers on your adventures, and each will have unique pokemon.
Gym Leader: These are the bosses of Pokemon if you will. They're much stronger than normal trainers, and specialize in a single type of pokemon (eg. ground, ice, whatever). In this game, you need to beat 8 gym leaders.
Gym: The place where you find gym leaders. sometimes containing puzzles or trainers to fight (sounds like Zelda games).
Levels: Being an RPG (role playing game) each pokemon has different levels of strength, ranging from lvl 1 - lvl 100. The bigger the number, the better your pokemon is. To train your pokemon and level them up, you fight other trainers.
Pokemon: How could I not explain this. Animals with great powers, they can be found hiding in grass, mountains, rivers, caves, snowy peaks, and forests. Never in cities. Pokemon are used as pets for normal people, fighting machines for trainers. Basically a friend. You can catch pokemon and make them your friends by battling wild ones, and catching them in poke balls.

Now that the terminology is out of the way, i can get onto controls. Since the DS has the touch screen, a lot of the button bashing that was in the old games has been replaced with stylus stabbing. You'll still use the d-pad for walking around, and the other buttons to interact with the world, but most of the battle and inventory screens are handled on the touch screen. This control will probably not be used by hardcore pokemon fans, who've gotten used to using the buttons, but it is a nice alternative. As for graphics, someone at game freak likes their 3D engine. It has been used to the point of bragging in this game. Players of the GBA games will recognize the look, and approve of the new adjustments made. Every pokemon has it's own animation, which ads to the effect, and other small adjustments make the game more enjoyable.

Now, online play. When you make a good team, and can beat everyone on the game, you can take your team online and get beaten to death by people around the world. Using friend codes, the scum of the earth, you can fight against anyone else with the game using Nintendo's Wifi connection. You can also play wirelessly with friends, trading, battling, and even (in a place called the battle tower) co-op battling. Incidentally, trading. Any pokemon you catch you can trade to another person. If you want to catch all 493 pokemon, you'll need to do this, as the people who make the game have cunningly designed it so that you need to either have all the GBA games, and Diamond and Pearl, or friends with the copies, to catch all the pokemon. That's the reason I've taken so long to do this review. I have caught 489 pokemon, I still need 4 legendaries which can only be caught by hacking/ trading someone who has a hacked one.

So, overall. I spent a lot of time explaining pokemon. This is a good RPG/adventure title which is worth investing in. Even if it is 12 years old, and the same as it was in the old gameboy games, even if people think it's childish (that's not the games fault, that's 4kids entertainments fault), it's still one of the best DS selling games, and well worth playing.

Graphics: definite boost from GBA. Not mind boggling, but more than we were expecting. 8/10
Length: I clocked 250 hours playtime to catch all those pokemon. It'll take at least 40 hours to finish the game normally, without all the side quest stuff. 9/10
Gameplay: Tried and true. Not much is brought to the table that is new. However, I'm not comparing this to the old games, but games nowadays. 8/10
Overall: 8.5/10

That's finally off my chest. I might let Cloudy review Phantom Hourglass, and then criticize it afterwards. As for me, I'll have Super Mario Galaxy and Mario & Sonic at the Olympic games by the end of the week, so I have a lot on my hands.

Tuesday, November 20, 2007

That problem I had

You know the Phone problem I had before? Regarding the phone stolen at Replay? Well, they sorted it out in a calm and peaceful manner.
They fired me, and refuse to give me a reference. Which means my first job, and 6 months of experience are worth crap. So now I'm fighting tooth and nail to prove that I didn't steal it. They say that the blurry video footage is enough to incriminate me. Which is bull.
Watch this space, hopefully this will be sorted by the end of the week. So I can tell everyone about Melbourne and eGames.

Friday, November 16, 2007

Sandgate High formal_ 2007

Welcome. We're done. We're finished. Myself, and my loyal friends never have to go back to Sandgate High again. I've just returned home from the formal, converted the files, and now, I'm going to post the pictures of me in my Phoenix Wright suit. I won't post pictures of my mates, at least not without permission.
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Enjoy. Phoenix Wright suit, all going. And the pictures from the formal and the Valedictory; wow. Seriously, massive tip: when you graduate anything, take a camera. So many awesome memories already. I'm off to Melbourne tomorrow (without the Lucky Star costume, Cloudy won't have his Wii for another 2 weeks.), so when I come back, I'll have some really good games played, and some souvenirs.

Tuesday, November 13, 2007

BIAS!!!

Frankly, I think the Metroid Games are alright. Largely because I dislike shooty games. However, having seen the game, I'm inclined to give a different score, based on my 20 minutes of watching Tyro play.

The graphics are good. They're clean, and they really show this world. I don't think these are the greatest graphics (even on the Wii), by necessity, and the graphical style isn't a preference of mine. Overall, 7.5 for graphics.

The music is great. Nintendo is great at composing gems of orchestral music for the games, and this is no exception. Pounding beats when enemies are around, and anywhere from cautious optimism to OMG TRAP! are found throughout the game. 9.5 for music.

Controls. This game is a great treat to play. You'll love aiming with the remote, and the cool hyperminigames you have to do with the remote. 10 for controls.

Gameplay. It's great. You shoot stuff, and explore, while shooting things. Then you shoot a bigger thing. That can fly, falling through a tunnel. Also, it's big. What can I say? Gameplay is great: 9.5.

Overall, I'd give this game an 8.5. It's great, but it's not perfect. I'd love to play it, but first I have to start the other two. See you all later.

Metroid Prime 3: Corruption Review

Ok, I haven't reviewed a game in a while, but I hope I'm not rusty. I have about 6 games to review in December, so I hope to get through them all. Now, we all know the big 3 that were so acclaimed at the start of the year. Super Mario Galaxy, Super Smash Bros. Brawl, and Metroid Prime 3: Corruption. And what has happened to the through the year? All have been delayed, and now Brawl is a game for 2008. But never fear, I shall review all of the big 3 in due time, starting with my now favorite shooter, Metroid Prime 3. This title was originally going to be a launch title, but was delayed a lot. Now here it stands for all to play.

Name: Metroid Prime 3: Corruption
Platform: Nintendo Wii
Players: 1
Developer: Retro Studios

Right now, into this. Since I bought a Wii, I have been searching for the perfect shooting game. Call of Duty 3 was good, but the controls were very, very jumpy. Red Steel was also good, but had the same problem. And Far Cry... well, we won't go into that... Resident Evil 4 was a shot in the arm, but I was still looking for the perfectly controlled FPS. And I found it in Metroid. But before I get into that, some background about the story.

As expected, Metroid Prime 3 is the third game in the "Prime" trilogy (or pentrily, (5 games) if you count Hunters, and Pinball). The story continues 6 months after the effects of the second game, wherein phazon (a poisonous chemical substance, which mutates anything it's near. Thing Uranium meets Tiberium from C&C) has corrupted several planets in the universe, and it's up to Samus and the Galactic federation to save the universe. Alongside this, the Aurora units (basically the super computers of the federation) have also been corrupted, and Samus has to fix these too. However, similar to Hunters, she won't be alone. Three new bounty hunters join in the crusade this time; Rhundas, able to control and shoot ice. Ghor, android that can commandeer any machine. And Gandrayda, humanoid whom can take the appearance of anything, excellent at stealth. Unfortunately, before you can start on your endeavour, Dark Samus (the evil entity, that took your D.N.A way back in the first game, to create a Phazon-form of you) blasts her way into the base, and corrupts all the hunters with phazon. Through some quick surgery, they are all updated with new suits that can control the Phazon, and allows them to use it for powerful, new attacks. With these weapons, you start off on you adventure.
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From this:

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To this

Right, that's story out of the way. Now for the beauty of the rest of the game. Graphics. I'm sure that I have said it again and again: the Wii does not need games with really good graphics. graphics < gameplay. But Metroid (and several other games this year) break this barrier. Metroid Prime 3 is the prettiest game on the Wii at the moment (it's competition were 2 gamecube ports, but bear with me). Retro have added bloom effects to pretty much every corner of the game. Explosions look fantastic, worlds are vast and detailed, very much a step-up from the gorgeous mas of Echoes. I would post some screens, but they don't do it justice. You need to see this running at 60fps to see it's true glory.

Now, gameplay. The controls; they are perfect. Not only do they have 1:1 aiming and shooting down-pat, but Retro have added in a bunch of intriguing little tricks for the Wii-mote and nunchuck. For example, if you find an enemy with a shield, or some big antenna sticking out of it, you can throw the nunchuck forward (throws your grappling beam forward) latch on, and rip the thing right off them. Some puzzles require that you use your hand cannon to weld things together, pull switches by literally pulling a switch, or pulling walls or bridges towards you with the grapple beam. There are 3 different types of aiming, I recommend advanced (IGN describe the others as feeling like they're playing "Red Steel Prime"). And in a nod to the achievements available on Xbox 360 games, Metroid has a rewards section. When you scan certain areas of information, defeat certain enemies, solve certain puzzles, or other interesting things, you get reward tokens, which you can spend to buy music, artwork, or, (if you have some friends to trade with) really exciting tricks like screenshot capabilities, bumper stickers for your spaceship, or, my favorite, this:
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Isn't he so cute? :P

Overall, I love this game. I have been waiting for this since 2006, and I was thrilled to pick it up a week before the rest of Australia (Gametraders are the best shop in the world). However, Cloudy will get up me if I give this 10/10 (he'll say I'm biased). So, now let's find something wrong with the game...
um...Ok. The storyline left a lot of questions about Phazon, although thanks to the secret endings (oh crap, I shouldn't have said anything. I shouldn't have said find 75% of the pickups to get the 1st secret ending, and find 100% of the pickups to get the 2nd secret ending) this might be resolved in a later. Well, Retro has said they aren't working on any more Prime games, so who does the torch get passed to? We'll see in the future, but many are hoping for a side-scroller, rather than the 3D adventure. Anyway, to wrap up. G buy this, play it, and get ready for Galaxy.

Graphics: Best on the Wii. They'll be trumped by Galaxy and Brawl, and aren't as good as say, Gears of War, but very solid - 9/10
Length: 20-30 hours first time through. If you want to find everything, including achievements, almost as long as Twilight Princess - 9/10
Gameplay: Excellent controls, interesting minigames. Storyline needed a bit more bulk for my liking though - 9/10
Overall: 9/10

Wow, I gave this worse than Phoenix Wright? I'm so biased for that game. Speaking of bias, if anyone out there has noticed my games are all rated extremely high, that's cause I only review games I really like. Don't have time for others. Hardly professional I know, but I'm a beginner, so it's ok. I'll be back with pictures of me in my Phoenix Wright suit in about 2 days.

Yes indeed

Yes, that situation does suck. People are like this constantly, looking for people to blame. Lady, you left you purse unsupervised. In a shopping centre. Did you really expect this not to happen? The fact is, you shouldn't have. Tyro was nice enough to return the bag, so why would he take the phone? Him and his friends are the ones under least suspicion.

Heroes aren't really big in today's society. Tyro's a more upstanding citizen than me. To be honest, I'm not really that person. I wouldn't steal a phone, and I'd take her bag back maybe. But really, if I did, I'd expect not to be accused of theft. That's my take, so I'm out.

Sunday, November 11, 2007

There really are No More Heroes

This isn't supposed to be a reference to Capcoms new game, but something that happened at work a few days ago. I work at an arcade, and on my off day, my friends and I went bowling at the alley next door. And here's what happened:
We walked into the arcade after finishing bowling. I saw a bag, with a wallet and a phone sitting on top. Being the good citizen I am, I picked it up, and took everything up to the counter. There, I placed the bag, phone and wallet on the table. One of my 4 mates that was bowling with me, picks up the wallet and looks for ID. I pick up the phone, looking for ID (I dunno why). We both put the stuff back on the table. I then walked around to the other side to talk to the female senior that was working. About 10 minutes later, four kids came up, asking about the bag, phone, wallet. The guy behind the counter goes into the back, and pulls out the bag, and the wallet. WAIT A MINUTE!!!

The kids came up to us (after being directed by the staff), and ask us about the phone. I told them, that I put it on the counter with the rest of it. They then spend the next 20 minutes tailing us, glaring at us, and ringing the phone, hoping to hear it in our pockets. After not hearing anything, one kid comes up and tells us to empty our pockets. I do so, and I think my mates did to. After this, my mate goes up to the counter, and says really loudly to the guys behind the counter "god these kids really need to f**k off". They left us alone from then, we go home.

I get a call about 2 hours later. The senior working says the kids mum has been there for an hour and a half, yelling at her, and the other guys behind the counter. She says my mates stole the phone, and she demanded their names. She didn't know them, so she told our boss that she was defending them. She also watched the cameras about 10 times, and complained about the quality. She says our store is incompetent, and she is calling my bosses HOME NUMBER and harassing him. How she got his number, no one knows, but she berated him for a half hour, while he tried to explain in a calm, polite manner. After 30 minutes of her insults though, he told her to F**k off, and hung up. She's called him from 4 different mobile phones (he keeps blocking her), and he's suspected everyone from me, to my mates, to the guys behind the counter, to the kids themselves. My theory?

A kid came up asking a guy behind the counter about a game. I put the stuff down and left while he was there. I suspect him. I trust my mates (my mates including the guys behind the counter), and I know for a fact I didn't steal it. What I hate is that if I had left it there, the bag, wallet and phone would have been stolen, and she wouldn't have gotten as mad (this woman is only getting mad because she thinks she's narrowed down the culprits to us). By doing the right thing, the situation has become worse.

Incidentally, if that woman ever reads this blogg, this next part is just for you:

Fuck you, leave my company and my boss alone, get a life, and then kill yourself.

Who done it? You decide. But listen to my advice. We need more Heroes in life. But how do we accomplish this if when we do the right thing bad things happen? Watch this space for more info about this crap-tastic situation.

Wednesday, November 7, 2007

Here they go again

Everybody remember Nintendo Australia saying they were doing something about the game delays? It's in the archives, go look. Anyway, did you really believe them? Well you'd be WRONG!!!!!

Thanks to my god friends at the Wiire, I have some very terrible stats to show you:

Aeilyn said:

"As it stands, here is the list of games that are going to be out in America by the end of this year, but won't be seen until 2008 in Australia:
Trauma Centre: Second Opinion (yes, Australia STILL hasn't got it)
Zack & Wiki: Quest for Barbaros' Treasure
Battalion Wars II
Fire Emblem: Radiant Dawn
Dragon Ball Z: Budokai Tenkaichi 3
Geometry Wars: Galaxies
Medal of Honor: Heroes 2
Trauma Centre: New Blood
NiGHTS: Journey of Dreams
Endless Ocean
Donkey Kong: Barrel Blast"

"And then here's a list of some other titles delayed by more than 10 days, but still releasing this year:
Big Brain Academy: Wii Edition (releases on Thursday)
Metroid Prime 3: Corruption (releases on Thursday)
EA Playground (releases on Thursday)
Mario & Sonic at the Olympic Games (releases on November 22nd)
Pokemon Battle Revolution (releases on November 22nd)
Super Mario Galaxy (releases on November 29th)
Dewy's Adventure (releases on November 30th)
Resident Evil: Umbrella Chronicles (releases on December 13th)
Link's Crossbow Training (releases on December 13th)"

Piman said:
"This is a list of Wii games published (or to be published) by Nintendo where an exact release date is know for either USA or Australia
* 2006
o Excite Truck (95 day delay for Australia)
o The Legend of Zelda: Twilight Princess (Launch title, 18 day delay for Aus)
o Wii Play (67 day delay for North America)
o Wii Sports (Launch title, 18 day delay for Aus)

* 2007
o Warioware: Smooth Moves (10 day delay for Aus)
o Mario Party 8 (27 day delay for Aus)
o Super Paper Mario (173 day delay for Aus)
o Big Brain Academy: Wii Degree (150 day delay for Aus)
o Pokémon Battle Revolution (150 day delay for Aus)
o Mario Strikers Charged (57 day delay for USA)
o Metroid Prime 3: Corruption (73 day delay for Aus)
o Donkey Kong Barrel Blast (more than 30 days, no known release for Aus)
o Battalion Wars 2 (more 63 days, 2008 release for Aus)
o Fire Emblem: Radiant Dawn (more than 2 days, likely infinite delay)
o Mario & Sonic at the Olympic Games (I know it is really Sega but, 16 day delay for Aus))

* Announced for 2007
o Super Mario Galaxy (17 day delay for Aus)
o Link's Crossbow Training (24 day delay for Aus)

* Announced for 2008
o Super Smash Bros. Brawl (Unknown delay for Aus)
As we can see, only two games have release dates in Australia before North America, while 7 games have a delay of more than one month and 4 games have a delay over 3 months for Australia."

So, as you can see, if Nintendo Australia are trying to do something about the delays , they suck at it. Note that Zak and Wiki is being distributed by Nintendo Australia, nad yet we have to wait months for it. I want an NTSC Wii, but having both the PAL and an NTSC one makes no sense.

On a positive note, my last day of school (technically) tomorrow. I'll have two more assignments afterwards, and the formal, but officially, we're done. Dancing in the streets.

Monday, November 5, 2007

Smash Bros Brawl-updates flying in

As the weeks go on, the Smash bros site gets filled with more and more epic updates. Today is one such example. A movie showing Diddy Kong getting attacked by Rayquaza (the legendary poke'mon from Ruby Sapphire and Emerald), and then being saved by Fox. This is part of the multiple storyline twists we have had so far for the adventure mode of Brawl.
http://www.smashbros.com/en_us/gamemode/modea/modea09.html

And now, I shall make a list of all the updates I feel are necessary to point out, and then explain what I believe happens in the story mode!

http://www.smashbros.com/en_us/gamemode/various/various10.html
Stage builder - Build your own fighting stage, and go to the Nintendo Wifi connection, and share you stage with thousands of people around the world, while receiving a new one from Ninty each day.

http://www.smashbros.com/en_us/characters/kingdedede.html

King Dedede comes to the brawl. Armed with a kick-ass mallet, and sweet moves.

http://www.smashbros.com/en_us/gamemode/modea/modea08.html
Clip showing Diddy Kong and Donkey Kong getting ready for the story mode. Very nice.

http://www.smashbros.com/en_us/stages/stage15.html
Pictochat stage. Very weird, therefore worth mentioning.

There are several other interesting updates, including final smashes for Meta Knight and Peach, new Ice climbers and Onett maps, and old stages, like break the targets and home run contest return.

Now, for my lowdown on the brawl story-mode. Thanks to gametrailers, I have a big list of videos showing Brawls storyline, so I've picked up some assumptions. Look away now if you fear possible spoilers (actually, look away from the whole page, since the smashbros site is one big spoiler. Oh well)

At the start, we see Mario and Kirby fighting normally, with Peach and Zelda cheering on, much like a wrestling match. Someone wins (in this case, Mario), and the battle is over, everybody happy, no bad feelings. Suddenly, Meta Knights ship (or one that is very similar to his) flies down, and starts spreading purple spores, which turn into the subspace army. Peach and Zelda rush down to help Mario and Kirby fight this new evil, when a big corn plant (aka, the ancient minister) drops a bomb. Mario runs to the bomb, but gets blown away (probably by a bullet bill). Kirby turns around and Petey Piranha had the two princesses in cages, hanging from his arms. Kirby steps up, and fights Petey, and whichever cage he does the most damage to in the process, that's the princess he saves. In this case, he saves Peach.
He celebrates, but looks over and sees Zelda crawling from her cage, wounded. Before he can save her, Wario jumps in, carrying a B.F.G (google it if you're not sure). He zaps Zelda with it, turning her into a statue! He throws her over his shoulder, laughs, and runs off. With 5 seconds left on the bomb, Kirby grabs Peach, and they escape on a warpstar.
Meanwhile, Pit is watching from heaven. Palutena gives him his bow/knives, and sends him to Earth to help. As he's flying through the clouds, the Halbard (Mknights ship) spreads more spores, making more armies. Pit fights through them, and finds Mario, frozen as a statue. By touching him, he heals him, and they decend to Earth together to help.
At the same time, the Halbard is chasing Kirby and Peach, while spreading those spores. Kirby lands on the Halbard, and they run to the other side of it. We then see an arwing fly out, and the Halbard starts shooting at it. The arwing starts to crash, and Kirby and Peach get knocked over the edge. They also start descending to the ground, while fighting off the subspace armies.

Now, somewhere else, we see Donkey Kong barreling through the jungle, after some koopas on a car, which have stolen his banana's (important to the story, I'm sure). They fire bullet bills at him, and we see Diddy Kong jump off his back ad shoot them with his Peanut pistols. They both start chasing the Koopas. Later on, we see Diddy by himself. He finds the arwing, which has crashed at a remote lake. And from the lake, Rayquaza appears. He grabs Diddy Kong, and launches an aeroblast at the Arwing, which catches fire. Before he can hurt Diddy, however, Fox leaps from the burning wreckage, and saves Diddy. Rayzuaza shoots another Aeroblast at Fox, but he deflects it, and sends Rayquaza back into the water. We've also seen screens of Link and Yoshi banding together, and Zero suit Samus in her ship.
I am going on the assumption that the evil Nintendo characters have sided with the Subspace Army (as seen by Wario, MetaKnight*, Petey, and Rayquaza's* actions.) One things for sure, this is setting up to be really cool.

*I say evil, because they are presented as enemies of the main character.

Anyway, that's brawl out of the way. I have gotten Metroid Prime 3 early, and am playing that heticly. I also plan to have a review of Metroid Prime 3, The Legend of Zelda: Phantom Hourglass, and Pokemon Pearl before I go to Melbourne. Also, Cloudy hasn't been on in a while for 2 reasons:
1. His internet is down.
2. Even if he could use the internet, he wouldn't come to this site anyway.

Well, he has about 36 hours to buy a Wii, for me to keep my deal. Don't you worry what that deal is, unless he has a Wii by Wednesday, it won't matter.